📘
Guides
Start-to-finish walkthroughs — including how to get from level 1 to 150.
Ice Maiden/Guides
| How to reach 1–150 — the buffed dungeon run | A new character spawns with maxed buffs for five hours. Equip the Eternal set, set the title, and run Moonlight, hardcore Crystal Valley, hardcore Sanctuary and Astral Grove before they expire. |
| 151–175 Progression | What to do the moment the starting chain drops you at 151 — gear up, clear Astral to 160, open RoA, then level to 175. |
| 175–220 Level Progression | Devildom and Hidden RoA from 175, Reviac gear to 190, and what you need before Sky Fortress will have you. |
| How to get Talent Points | Every source of Talent Points on the server — the five you are given at Master Class, and the six quests that award the rest. |
| Premium Pass — every level explained | What each of the 20 Premium Pass levels gives: EXP and Chaos bonuses, Auction House tax cuts, and the convenience unlocks — buff anywhere, teleport, warehouse and auction on the road. |
| Daily Kill Rewards | Every monster you bring down is counted. Eight marks in a day, three of them worth a permanent title. |
| Gear Roll Ranges — min and max on every stat | Every value on Distorted Space gear, 170 weapons and 175 shields is rolled. This is the full spread — what each slot can give, how often it fires, and how far apart the worst and best results are. |
| Awakening Stone Values — every roll and its odds | Every value an awakening stone can roll, how likely each one is, the per-line and per-item caps, and the two lines only accessories and emblems can reach. |