Rappelz
Eternal Realms
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Corruptor

Tier S-
AsuraMaster classIce Maiden
Corruptor
Skill Tree
Undying Terror
3/3
Master Random Passive Skill 1
3/3
Vampirism
3/3
Master Random Passive Skill 2
3/3
Shadoweaving
3/3
Soul Plague
1/1
Peddle
2/2
Vengeful Spirit
1/1
Revive
2/2
Shade Field
1/1
Epidemic
9/9
Hunger for Blood
9/9
Creature Mastery
36/36
Deepening Shade
9/9
Corruption
20/20
Speedy Spell
21/21
Inferno Fire Arrow
10/10
Skill Cool Time Reduce
18/18
Strength of Darkness
20/20
Life Leech
20/20
Asuran Haste
7/7
Magic Skin
7/7
Evasive Resilience
7/7
Nightmare
20/20
Fear Trap
9/9
Lightning Trap
16/16
Occultism
10/10
Putrefy
10/10
Explosion Trap
16/16
Neutralize Magic
7/7
Void Swarm
10/10
Steadfast Shadowflame
9/9
Maelstrom Bolt
10/10
Mind Crisis
20/20
Scent of Death
10/10
Stroke of Genius
10/10
Wide Windy Shackles
11/11
Shield of Nightmare
16/16
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History & changes

Balance changes to this class, newest patch first.

  • Shade FieldNewNew skill, and it takes Intuition's place in the tree. Tears open a field of shade on the target: everything caught inside is held fast and takes dark damage every second for eight seconds — eight ticks, each roughly twice what a tick of Soul Plague deals. Radius 10, cooldown 60s, costs 1 Talent Point.
  • Deepening ShadeNewNew passive, in Envision's place. Cooldown −6s per level, so at level 9 Shade Field returns in 6s instead of 60s, and damage coefficient +0.5 per level.
  • ShadoweavingNewBeyond the chance to Putrefy on hit, the aura now deepens every Shade skill: +50% Shade skill damage while it runs.
  • Scent of DeathThe bonus applied below 30% health and now applies below 99% — anything that has taken so much as a scratch, rather than only a target that is nearly dead.
  • Stroke of GeniusNewReworked to pure Wisdom, scaling with the skill's level instead of a flat lump: 10 Wisdom per skill level, so 100 per stack at level 10 and 500 at five stacks. Still stacks five times.
  • Lightning TrapNewAdded to the Corruptor tree, cap 16, in place of Corpse MP Drain.
  • Explosion TrapNewAdded to the Corruptor tree, cap 16, in place of Corpse HP Drain.
  • Steadfast ShadowflameNewAdded to the Corruptor tree, cap 9, in place of Corpse Mine.
  • Corpse HP DrainRemoved from the Corruptor tree. Still available to the Dark Magician and the Warlock.
  • Corpse MP DrainRemoved from the Corruptor tree. Still available to the Dark Magician and the Warlock.
  • Corpse MineRemoved from the Corruptor tree. Still available to the Warlock.
  • IntuitionNo longer appears in the tree. Anyone who already learned it keeps it; Talent Points spent on it are not refunded automatically.
  • EnvisionNo longer appears in the tree. Anyone who already learned it keeps it; Talent Points spent on it are not refunded automatically.
  • Strength of DarknessNewMagic penetration tripled, from 10% to 30%, and it is now a toggle that drains MP while active rather than a timed buff to re-cast every half hour.
  • Shield of NightmareNewConverted to a toggle as well, for the same reason.
  • Fear TrapFixed: the activation radius was 0.001, small enough that an enemy had to stand almost exactly on top of it, which is why it so rarely seemed to do anything. Its damage was equally misconfigured. The radius is now 20 and the damage matches Steadfast Shadowflame.
  • Magic SkinNewNow treated as an aura.
  • Spirit of FireNewNow treated as an aura.
  • Neutralize MagicNewNow treated as an aura.
  • Explosion TrapHuge damage buff.
  • Lightning TrapHuge damage buff.
  • Steadfast ShadowflameHuge damage buff.
  • Shadow AtrophiaNewCooldown 45s → 35s, and −1s per skill enhancement level.
  • Soul PlagueNewNow hits an area instead of a single target.
  • Soul PlagueSlight damage buff.
Corruptor — Rappelz Ice Maiden Class & Skills | Eternal Realms