Nécromancien
Rang S-AsuraClasse maîtresseIce Maiden
3/3
3/3
3/3
3/3
3/3
1/1
2/2
1/1
2/2
1/1
9/9
9/9
36/36
9/9
20/20
21/21
10/10
18/18
20/20
20/20
7/7
7/7
7/7
20/20
9/9
16/16
10/10
10/10
16/16
7/7
10/10
9/9
10/10
20/20
10/10
10/10
11/11
16/16
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Historique et changements
Changements d’équilibrage de cette classe, patch le plus récent en premier.
Shade FieldNouveauNew skill, and it takes Intuition's place in the tree. Tears open a field of shade on the target: everything caught inside is held fast and takes dark damage every second for eight seconds — eight ticks, each roughly twice what a tick of Soul Plague deals. Radius 10, cooldown 60s, costs 1 Talent Point.
Deepening ShadeNouveauNew passive, in Envision's place. Cooldown −6s per level, so at level 9 Shade Field returns in 6s instead of 60s, and damage coefficient +0.5 per level.- ShadoweavingNouveauBeyond the chance to Putrefy on hit, the aura now deepens every Shade skill: +50% Shade skill damage while it runs.
- Scent of DeathThe bonus applied below 30% health and now applies below 99% — anything that has taken so much as a scratch, rather than only a target that is nearly dead.
- Stroke of GeniusNouveauReworked to pure Wisdom, scaling with the skill's level instead of a flat lump: 10 Wisdom per skill level, so 100 per stack at level 10 and 500 at five stacks. Still stacks five times.
- Lightning TrapNouveauAdded to the Corruptor tree, cap 16, in place of Corpse MP Drain.
- Explosion TrapNouveauAdded to the Corruptor tree, cap 16, in place of Corpse HP Drain.
- Steadfast ShadowflameNouveauAdded to the Corruptor tree, cap 9, in place of Corpse Mine.
- Corpse HP DrainRemoved from the Corruptor tree. Still available to the Dark Magician and the Warlock.
- Corpse MP DrainRemoved from the Corruptor tree. Still available to the Dark Magician and the Warlock.
- Corpse MineRemoved from the Corruptor tree. Still available to the Warlock.
- IntuitionNo longer appears in the tree. Anyone who already learned it keeps it; Talent Points spent on it are not refunded automatically.
- EnvisionNo longer appears in the tree. Anyone who already learned it keeps it; Talent Points spent on it are not refunded automatically.
- Strength of DarknessNouveauMagic penetration tripled, from 10% to 30%, and it is now a toggle that drains MP while active rather than a timed buff to re-cast every half hour.
- Shield of NightmareNouveauConverted to a toggle as well, for the same reason.
- Fear TrapFixed: the activation radius was 0.001, small enough that an enemy had to stand almost exactly on top of it, which is why it so rarely seemed to do anything. Its damage was equally misconfigured. The radius is now 20 and the damage matches Steadfast Shadowflame.
- Magic SkinNouveauNow treated as an aura.
- Spirit of FireNouveauNow treated as an aura.
- Neutralize MagicNouveauNow treated as an aura.
- Explosion TrapHuge damage buff.
- Lightning TrapHuge damage buff.
- Steadfast ShadowflameHuge damage buff.
- Shadow AtrophiaNouveauCooldown 45s → 35s, and −1s per skill enhancement level.
- Soul PlagueNouveauNow hits an area instead of a single target.
- Soul PlagueSlight damage buff.