Rappelz
Eternal Realms
ГайдыОбновлено Oct 16, 2026

Снижение и увеличение урона

Каждый удар проходит одни и те же этапы в одном порядке: раса, защита, крит и стихия, правило PvP, щиты, финальный этап, HP и MP. Какая экипировка, титулы и умения влияют на каждый этап, как они складываются, и калькулятор для твоего снаряжения.

Ice Maiden · Combat guide

Every hit you deal or take passes the same gates, in the same order. Here is what each gate does, which gear and skills feed it, and a calculator that adds up your own.

  1. RaceRace damage and race resistance, before defence
  2. DefenceP.Def or M.Def; not on damage over time
  3. Crit & elementCritical power, elemental resist
  4. PvP rulePlayer against player ×0.4%
  5. ShieldsTitles, buffs, skills; debuffs on the target
  6. FinalFinal reduction and final increase
  7. HP / MPMana shield, damage moved to your creature
Damage reduction acts hereDamage increase acts here

Open the calculator ↓

The order

One hit, start to finish

Each gate takes what the gate before it left.

  1. Race damage and race resistance before defence

    Your bonus damage against the target's race, and the target's resistance to your race, change the raw hit before anything else. Every player counts as the race Human, so "vs Human" options work in player against player. Defence then removes a fixed chunk, so a percentage at this gate is usually worth more than its number: a 10% resistance can take 12% to 60% off what finally lands.

  2. Defence

    P.Def (or M.Def against magic) removes about half its own value from the hit, but never more than 95% of it. Damage over time is not reduced by defence on this server.

  3. Critical hits and elements

    A critical hit adds your critical power. A high elemental resist only counts in steps of 300: below 300 it does nothing, at 300 or more that element's hit is cancelled.

  4. The player against player rule

    When a player hits another player or a creature, the damage is multiplied by 0.4% (0.1% when a creature hits). It is the same for everyone, so all the percentages on this page still compare fairly.

  5. Shields and vulnerability hits and skills only

    Titles, buffs and skills that cut the damage you take, and debuffs that make a target take more, go into one pool: add them up, then multiply once. This gate only covers auto attacks and skill hits, never damage over time or add-on hits. The attacker's penetration wins back part of it.

  6. Final reduction and final increase

    "D. Absorp" and "D. Amp" apply last.

  7. Mana shield and pass damage

    Part of whatever is left can be paid from your MP, or moved to your creature, instead of your HP.

Damage reduction

Taking less damage

Grouped by gate. Inside one gate the values add up.

Race resistance before defence

Gear only. Works on every kind of damage, including damage over time and add-on hits. Pick "Human" options for player against player.

SourceLess damage
Final Awakening on body armorКамень полного пробуждения: Броня. The tier follows the armor's Luciad power: up to 3 (the armor must be +20), 4–15, 16–39, 40 or more1 / 3 / 5 / 10% all
Красная серьга Кайнен, identifiedone option per earring, two earrings15% one race or 5% all
Серьги безумного клоуна, identified12% one race or 3% all
Пояс Кайнен20% Spirit
Yushiva's Belt: a race beltAngel, Devil, Undead, Beast…; also +20% damage against both races
All 11 race beltsПояс Кайнен : Ангел Пояс Кайнен : Смертный Пояс Кайнен : Демон Пояс Кайнен : Нежить Пояс Кайнен : Зверь Пояс Кайнен : Призрак Пояс Кайнен : Бог Пояс Кайнен : Дракон Пояс Кайнен : Насекомое Пояс Кайнен : Древнее существо Пояс Кайнен : Насекомое
10% Spirit + 10% its race
Yushiva's Belt: All Races10% all
Лавовый плащ +0 to +101–20% Devil
Lava Set: any Lava Cloak with the Лавовая маска5% all
Повелитель зверей20% Beast
Первобытная энергияBeast Master passive, level 1030% Beast

Shields: titles, buffs and skills hits and skills only

Everything here goes into the one shield pool. Only one main title counts, and titles never work as sub titles.

SourceLess damage
Начальник лагеряmain title10%
Священный оплотmain title, Halloween Invasion reward15%
Сияние брониВечный камень благословения (9–17% by its level and enhance), new-character buff (17%), Priest skill (9%)9–17%
Благословение Девы / Благословение Девы ур..29% / 13%
Yushiva's Accessory SetСинее ожерелье Кайнен + Красная серьга Кайнен + any Пояс Кайнен; aura, also covers nearby allies10%
Ожерелье звездного неба, identifiedone of: magic 15%; physical skills 5%; auto attacks 5% and magic 10%5–15%
Мистикstaff, level 11010%
[Карта босса] Мучительbelt card: 6% chance when hit, for 2 seconds50%
Class skillsЗеркальный щит 79% (6 s), Божественный Щит 70% (11 s), Кровь преисподней 85% (9 s), Сила Земли 24%, Защита богов 20% and 120 less per hit, Дух хранителя 18%, Оберег: непоколебимость 10% (proc), Аура божественного щита 13% (proc)up to 85%
Immunity skillsДух непокорности (physical), Защитный покров (party), Кровожадный удар and Объятия (party, physical) — attacker penetration still gets a little throughimmune
Creature party buffsМолитва о стойкости (White Dragon, physical), Благословение Света (Cherubim, Seraphim)30% / 15%

Mana shield and pass damage

SourceMoved off your HP
[Карта босса] Костяной дракон5% to MP
Нейтрализация магии / Магическая оболочкаChaos Magician line togglesabout 33% to MP
Щит маны (White Dragon)party20% to MP
Мимолетный уронsummoner classes; limited by your creature's HPup to 47% to creature
БессмертиеMercenary, 15 secondsnever below 1 HP

Damage increase

Dealing more damage

The same gates, from the attacker's side.

Race damage before defence

Applies to every kind of hit, add-on hits included, against the target's race. Players are Human.

SourceMore damage
Final Awakening on a maskКамень полного пробуждения: Броня used on a mask, same Luciad tiers as armor1 / 3 / 5 / 10% all
Синее ожерелье Кайнен, identified15% one race
Ожерелье звездного неба, identified12% one race or 3% all
Пояс Кайненrace belts: also against their own race20% Spirit
Yushiva's Belt: All Races20% all
Лавовый плащ +0 to +101–30% Devil
Lava Set: any Lava Cloak with the Лавовая маска10% all
Неумолимость / Драконобой30% Undead / Dragon
Перекати-поле / Повелитель зверей20% Ain / Beast
[Карта босса] Дьявольский скелетbelt card; also −20% max HP and MP, −30% healing30% all
Legendary wings as transmoga Legendary wing used as the look of your wings5% all

Skill and class bonuses

SourceMore damage
Внимание магаM.Atk part of harmful magic25%
Призрак Огня / Объятия молнииfire / wind spells30%
Магия тьмы / Благословение Светаdark / light skills50%
Тактическое преимуществоphysical skills, every character10%
Озарениеphysical skills, target below full HP40%
Длань смерти / Последнее дыханиеtarget below full HP20%
Элементарная магияmagic against a frozen target55%
Неистовство магииagainst a burning target18.5%
Провидениеauto attacks against a slowed target30%
Templarclass rule, against monsters20%

Debuffs on your target same pool as its shields

These add to the target's shield pool with the opposite sign, so a debuff and a shield of the same size cancel out.

SourceTarget takes more
Умение: осколок луныcommon skill; also damage over time; a quarter as strong on players and creatures100% / 25%
Поиск уязвимости (Golem) / Подлинное проклятие (Abomination)66% / 50%
Испытание слабости / Арахнофобия25%
Слава Леонаweapon; 5% chance when you are hit, on your attacker20%
Кара небесная → Dazzled3%

Add-on hits

Extra separate hits. They skip defence, critical hits and the shield pool, and in player against player they are scaled down twice.

SourceExtra hit
Сияние оружияholy, per auto attack (Вечный камень благословения or Priest skill)160–330
Воля тьмыshade, per auto attack / per skill hit164–324 / 328–648
Благословение Девы / Благословение Девы ур..2holy + shade, per auto attack324 / 486
Синее ожерелье Кайнен, elemental option300–5,000
Божественная энергияof P.Atk + M.Atk, auto attack / skill hit50% / 100%
Лезвие убийцы / Благословение Светаof M.Atk / of each auto attack350% / 150%
Божественный коготь, Дух Огня, Штормовой импульс убийцы, Плач стрелы, Сила Тьмыvaries

Stacking

How it all adds up

Add inside a gate, multiply between gates.

Take a 10,000 hit from a level 170 monster against 4,000 defence. You wear a Final Awakening armor at 10% (race gate), the Начальник лагеря title and Сияние брони at 17% (shield gate: 10% + 17% = 27%).

8,242
what lands with no reductions
7,237
after the 10% race gate: already 12.2% less, because defence comes after it
5,283
after the 27% shield gate
−35.9%
total; simply adding gives 37%, multiplying gives 34.3%

The calculator below uses the server's own formula, including this defence effect, in its example hit.

Calculator

Add up your own

Set what you wear and use. It starts with an example loadout; change it to yours. Your picks stay in this browser.

Gear
Sets
Belt cards
Look
Yushiva's Accessory Set: active Lava Set: not active
Title and buffs
Class
Skills right now
Protection on you
Your damage skills and passives
Debuffs on your target
Values come from the live server data, October 2026. Class skills are shown at their highest level.Formulas: race gates before defence, shield pool after defence, final gates last; within a gate values add, between gates they multiply.
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