Rappelz
Eternal Realms
Play Now

Void Mage

AsuraMaster classSeraphim
Void Mage
Skill Tree
Apostle of Darkness
3/3
Master Random Passive Skill 1
3/3
Crystal Aura
3/3
Master Random Passive Skill 2
3/3
Time Lapse
3/3
Crushing Shadows
1/1
Peddle
2/2
Chain Lightning
1/1
Revive
2/2
Chrono Shift
1/1
Suppression
9/9
Shock Therapy
9/9
Creature Mastery
36/36
Temporal Mastery
9/9
Spell Breaker
11/11
Speedy Spell
21/21
Inferno Fire Arrow
10/10
Skill Cool Time Reduce
18/18
Magic Skin
7/7
Darkness Arrow
20/20
Asuran Haste
7/7
Fireball
30/30
Evasive Resilience
7/7
Neutralize Magic
7/7
Life Leech
20/20
Meteor Shower
11/11
Armor Mastery
Maelstrom Bolt
10/10
Abyssal Grip
10/10
Spirit of Fire
10/10
Tempest
10/10
Sadism
10/10
Dark Renewal
10/10
Wind Weapon
10/10
Sharp Tongue
10/10
Heed of the Conjuror
5/5
Grim Attrition
10/10
Haste of Conjuror
5/5
Dark Might
20/20
📘

Class guide

Guide by the Eternal Realms team, mirrored from Rappelz Guidelines.

Overview

RoleDPS
DifficultyHard
StrengthsA lot of control skills, high damage, shines late game
WeaknessesCould be hard to master at the beginning
Why Play ItCool animations, a lot of AOEs, this is your wizard-like class!

Skills

Spammables

  • Chain Lightning
  • Inferno Fire Arrow
  • Maelstrom Bolt
  • Fireball
  • Flame Burn

AoE Spells

  • Lightning Field
  • Fire Field
  • Fire Storm

AoE Control Spells

  • Meteor Shower
  • Abyssal Grip
  • Heaven's Breaker
  • Splash Thunder

Cooldown Resetter

  • Dark Spiral

Healing Spell

  • Life Leech

Self Buffs

  • Spirit of Fire
  • Tempest
  • Heed of the Conjuror
  • Grim Attrition

Defensive Buffs

  • Neutralize Magic
  • Magic Skin

Passive

  • Crystal Aurayour main skill in gear
  • Time Lapse

Rotation

Single Target:
  • Use spammable spells above
AoE:

The play style of VM seems complicated at first but it’s actually very easy to understand.

We make sure to cast all our self buffs then cast our Fields spells: Lightning Field, Fire Field, Fire Storm and then we hit them with Dark Spiral that will proc Timelapse passive Time Lapse and allows us to cast fields again.

So the rotation will look like this:

  • Pull mobs → Fields → AoE Control Skill → Dark Spiral → reset skills → Fields again → AoE Control Skill → Dark Spiral = reset skills.

Sometimes you will not reset your fields with Dark Spiral or you cast Fields but Dark Spiral is not ready, in this scenario keep spamming Chain Lightning until your spells are ready to be cast again.

Talent Build

PointsAllocation
5 TP0 | 3 | 2
6 TP1 | 3 | 2
7 TP2 | 3 | 2

Stats

PriorityStats
Damage100% critical rate, Critical Power (CP), Int → ordered by priority
DefenseAgility → more Agility means more HP and Evasion and more mana (stack with CA?)

Accessories

SetupAccessories
DamageRings with 40+ INT / 20+ CP, the 3rd stat could be movement speed, Evasion, P.atk depends on what you need.

Pets & Belt

SlotRecommendation
Belt pets Cheap setup: 3 White Dragons S1 or 3 Ethereal Pixies S2 + Mephisto/Lunacy/M.Hector card
Normal setup: 3 Ethereal Pixies S2, 2 unicorns S5, Snowman
Summoned petWind Pixie until 230+, then change to Ethereal Pixie

Gear

Progression Path

  1. R2 helmet +20 (all skills +1)
  2. Circus weapons and accessories from Circus dungeon and Astral
  3. Parallel World gear (either trash stats 2 slots with your main skill, or max slots in each gear but trash skill, depends on what you could find)
  4. Island of gods weapons and rings — these also drop in HC RoA.
  5. DD Accessories and Yushiva belt
  6. Lava gear (boots, gloves, armor, helmet)
  7. Medal
  8. Emblem

Optimization

You upgrade the above when it's applicable e.g., more slots in belt, +24 weapon, +24 medusa helmet, better stats on gear. You always prioritize stats like the following item:

Perfect Gear Example Perfect Gear Example
Perfect Staff Example Perfect Staff Example

Example of purple stats you look for:

  • Evasion and movement speed on boots | Evasion or CP on armor, Emblem, Medal
  • M.accuracy on gloves, medal or emblem
Stat Targets & Item Stat Info
M.accuracy Target
RoA1000+ M.accuracy
Hidden RoA1200+ M.accuracy
DD6 (level 180)1500+ M.accuracy
SF (level 200)2000+ M.accuracy
Item Stat Examples
M.accuracy~200+ on gloves, emblem, or medal
Crit power~11+ on gloves, emblem, medal
Evasion~160+ on boots, armor, medal, or emblem
Movement Speed~17+ on boots, 30+ on rings
You can find the exact min/max stats on the Discord channel (to be imported here soon).

Boss Cards

Boss cards provide massive stat boosts that rival high-level gear upgrades. Check the full guide for priority cards and collection details:

Titles

  • Title for Reduced Damage: Camper
    (Purchase a tent from Merchant in Hidden Village)
  • Titles from Underground Dungeons Stage 4:
    TitleLocationIntelligenceWisdom
    Akt IV, Scene IV PrestoPalmir Plateau+28+23
    Akt IV, Scene IV VivacePalmir Plateau+23+19
    Akt IV, Scene IV ModeratoPalmir Plateau+19+16
    Akt IV, Scene III PrestoCrystal Valley+22+18

Leveling Progression

Tips

  1. Honey water, mana scroll, and mana potions will be very useful early game.
  2. Make sure to always use Wind Pixie potion for better survivability.
  3. Always use Deep Evasion before pulling, it will reset thanks to Timelapse.
  4. Stack INT in all your gear, prioritize INT over m.atk in awakenings.
  5. Use Wind Pixie encouragement for a huge boost during boss fights.
  6. Some people look for items with evasion but also with perf.block (since we use Mage wall, this stat can help).
  7. At SF level, once you become able to solo buffalos, the 1h legendary staff 110 is used instead of your main weapon (same damage and less Freeze and durability problems).

Endgame

Performance9/10
Solo Ability10/10
📜

History & changes

Balance changes to this class, newest patch first.

No recorded changes for this class yet.