Rappelz
Eternal Realms
Jouer

Magicien du Chaos

Rang A
AsuraClasse maîtresseIce Maiden
Magicien du Chaos
Arbre de compétences
Ombre des Apôtres
3/3
Maîtrise de Compétence Passive Aléatoire 1
3/3
Aura de Cristal
3/3
Maîtrise de Compétence Passive Aléatoire 2
3/3
Inversion du Temps
3/3
Rêves de Surate
1/1
Colporter
2/2
Chaîne de Lumière
1/1
Revivre
2/2
Guerrier du Temps
1/1
Rêves de Surate Renforcés
9/9
Chaîne de Lumière Renforcée
9/9
Stimulation de Créature
36/36
Guerrier du Temps Renforcé
9/9
Interruption de Sorts
11/11
Maîtrise de l'Eloquence
21/21
Flèche Incandescente
10/10
Rafraîchisseur de Compétences
18/18
Peau d'Armure
7/7
Flèches des Ténèbres
20/20
Vivacité Sinistre
7/7
Boule de Feu
30/30
Endurance de Surate
7/7
Neutralisation Magique
7/7
Absorption de Vie
20/20
Pluie Météorique
11/11
Maîtrise de l'Armure
Foudre Suprême
10/10
Tentacules d'Ombre
10/10
Esprit du Feu
10/10
Esprit de Lumière
10/10
Magie Vampirique
10/10
Cristal de Mana
10/10
Arme de Vent
10/10
Endurance Silencieuse
10/10
Force d'Illumination Mentale
5/5
Sagesse de la Salamandre
10/10
Magie Soudaine
5/5
Force des Ténèbres
20/20
📘

Guide de classe

Guide de l'équipe Eternal Realms, repris de Rappelz Guidelines.

Overview

RoleDPS
DifficultyHard
StrengthsA lot of control skills, high damage, shines late game
WeaknessesCould be hard to master at the beginning
Why Play ItCool animations, a lot of AOEs, this is your wizard-like class!

Skills

Spammables

  • Chaîne de Lumière
  • Flèche Incandescente
  • Foudre Suprême
  • Boule de Feu
  • Flamme Brûlante

AoE Spells

  • Champ Electrique
  • Mur de Feu
  • Tempête de Feu

AoE Control Spells

  • Pluie Météorique
  • Tentacules d'Ombre
  • Paradis Perturbé
  • Eclaboussure d'Eclairs

Cooldown Resetter

  • Sombre Spirale

Healing Spell

  • Absorption de Vie

Self Buffs

  • Esprit du Feu
  • Esprit de Lumière
  • Force d'Illumination Mentale
  • Sagesse de la Salamandre

Defensive Buffs

  • Neutralisation Magique
  • Peau d'Armure

Passive

  • Aura de Cristalyour main skill in gear
  • Inversion du Temps

Rotation

Single Target:
  • Use spammable spells above
AoE:

The play style of VM seems complicated at first but it’s actually very easy to understand.

We make sure to cast all our self buffs then cast our Fields spells: Champ Electrique, Mur de Feu, Tempête de Feu and then we hit them with Sombre Spirale that will proc Timelapse passive Inversion du Temps and allows us to cast fields again.

So the rotation will look like this:

  • Pull mobs → Fields → AoE Control Skill → Dark Spiral → reset skills → Fields again → AoE Control Skill → Dark Spiral = reset skills.

Sometimes you will not reset your fields with Dark Spiral or you cast Fields but Dark Spiral is not ready, in this scenario keep spamming Chaîne de Lumière until your spells are ready to be cast again.

Talent Build

PointsAllocation
5 TP0 | 3 | 2
6 TP1 | 3 | 2
7 TP2 | 3 | 2

Stats

PriorityStats
Damage100% critical rate, Critical Power (CP), Int → ordered by priority
DefenseAgility → more Agility means more HP and Evasion and more mana (stack with CA?)

Accessories

SetupAccessories
DamageRings with 40+ INT / 20+ CP, the 3rd stat could be movement speed, Evasion, P.atk depends on what you need.

Pets & Belt

SlotRecommendation
Belt pets Cheap setup: 3 White Dragons S1 or 3 Ethereal Pixies S2 + Mephisto/Lunacy/M.Hector card
Normal setup: 3 Ethereal Pixies S2, 2 unicorns S5, Snowman
Summoned petWind Pixie until 230+, then change to Ethereal Pixie

Gear

Progression Path

  1. R2 helmet +20 (all skills +1)
  2. Circus weapons and accessories from Circus dungeon and Astral
  3. Parallel World gear (either trash stats 2 slots with your main skill, or max slots in each gear but trash skill, depends on what you could find)
  4. Island of gods weapons and rings — these also drop in HC RoA.
  5. DD Accessories and Yushiva belt
  6. Lava gear (boots, gloves, armor, helmet)
  7. Medal
  8. Emblem

Optimization

You upgrade the above when it's applicable e.g., more slots in belt, +24 weapon, +24 medusa helmet, better stats on gear. You always prioritize stats like the following item:

Perfect Gear Example Perfect Gear Example
Perfect Staff Example Perfect Staff Example

Example of purple stats you look for:

  • Evasion and movement speed on boots | Evasion or CP on armor, Emblem, Medal
  • M.accuracy on gloves, medal or emblem
Stat Targets & Item Stat Info
M.accuracy Target
RoA1000+ M.accuracy
Hidden RoA1200+ M.accuracy
DD6 (level 180)1500+ M.accuracy
SF (level 200)2000+ M.accuracy
Item Stat Examples
M.accuracy~200+ on gloves, emblem, or medal
Crit power~11+ on gloves, emblem, medal
Evasion~160+ on boots, armor, medal, or emblem
Movement Speed~17+ on boots, 30+ on rings
You can find the exact min/max stats on the Discord channel (to be imported here soon).

Boss Cards

Boss cards provide massive stat boosts that rival high-level gear upgrades. Check the full guide for priority cards and collection details:

Titles

  • Title for Reduced Damage: Camper
    (Purchase a tent from Merchant in Hidden Village)
  • Titles from Underground Dungeons Stage 4:
    TitleLocationIntelligenceWisdom
    Akt IV, Scene IV PrestoPalmir Plateau+28+23
    Akt IV, Scene IV VivacePalmir Plateau+23+19
    Akt IV, Scene IV ModeratoPalmir Plateau+19+16
    Akt IV, Scene III PrestoCrystal Valley+22+18

Leveling Progression

Tips

  1. Honey water, mana scroll, and mana potions will be very useful early game.
  2. Make sure to always use Wind Pixie potion for better survivability.
  3. Always use Deep Evasion before pulling, it will reset thanks to Timelapse.
  4. Stack INT in all your gear, prioritize INT over m.atk in awakenings.
  5. Use Wind Pixie encouragement for a huge boost during boss fights.
  6. Some people look for items with evasion but also with perf.block (since we use Mage wall, this stat can help).
  7. At SF level, once you become able to solo buffalos, the 1h legendary staff 110 is used instead of your main weapon (same damage and less Freeze and durability problems).

Endgame

Performance9/10
Solo Ability10/10
📜

Historique et changements

Changements d’équilibrage de cette classe, patch le plus récent en premier.

  • Magic SkinNouveauNow treated as an aura.
  • Neutralize MagicNouveauNow treated as an aura.
  • Spirit of FireNouveauNow treated as an aura.
  • Heed of the ConjurorNouveauNow treated as an aura.
  • TempestNouveauNow treated as an aura.