Sky Fortress Accessories
The Lv211+ Sky accessory set — which base items you may use, the Topaz→Sapphire upgrade path, per-tier stats, the Sky Chaos Stone, the set bonus and base-stat imbuing.
The Sky set is the Lv211+ accessory set built from materials farmed in the Sky Fortress. A complete set is the Sky Chaos Stone plus a necklace, earrings and rings, each upgraded across four tiers — Topaz → Lazuli → Azurite → Sapphire.
Almost all of the power lives in the set bonus, and the set bonus only fires when you are wearing the Sky Chaos Stone. Read that section before you decide how much to spend on tiers.
- Farm the right base accessories (see below) and identify each one before touching anything else.
- Farm
Perle Céleste in the Sky Fortress and fuse them into upgrade stones. - Convert each base accessory with a
Pierre d'Enchantement Céleste, then climb tiers at your own pace. - Craft the
Pierre du Chaos Céleste and equip it — without it you get no set bonus at all. - Only once all of that is done, start adding a base stat.
Step 1 — start with the right base item
Sky accessories are not dropped or bought. They are converted from an accessory you already own, and the converted item keeps everything the old one had — enhancement, awakening and its random options — all the way to Sapphire.
| Slot | Use one of these | Notes |
|---|---|---|
| Necklace | The Yushiva piece is the stronger roll — real numeric stats instead of small procs. | |
| Earrings | Same — prefer the Yushiva earrings where you can. | |
| Ring | You wear two rings, so you need two of these. They are the hardest part of the set to farm. |
The two Yushiva pieces drop from Reviac, Master of Devildom (and from Yushiva – The Red Maiden at a much lower rate). The two Dusk Rings and the other two pieces come off the Mephisto / Lilith table. Rings are the bottleneck — plan for them early.
Identify before you convert
A
Parchemin de Philosophe identifies a base accessory and rolls its random options. It drops from a very large number of monsters, so it is easy to get.
Step 2 — Sky Pearls and upgrade stones
Perle Céleste is the currency of the whole system. Every monster in the Sky Fortress drops them, and the two repeatable Sky Fortress quests pay a large lump sum on top. The rare troll hunters and the Devil Skeleton that spawns after one dies are worth far more per kill than ordinary trash.
Pearls are fused up a four-step ladder. Every step is 100% success, and you drop only the stones into the combine window:
| Stone | Made from |
|---|---|
| 10× | |
| 10× | |
| 15× | |
| 20× |
Each tier is worth ten, then fifteen, then twenty of the one below it, so the real price in pearls is 10 · 100 · 1,500 · 30,000. Taking one accessory the whole way uses one stone of every tier, which is 31,610 Sky Pearls per accessory.
Step 3 — converting and upgrading
Put the accessory and the matching stone into the combine window. Every step is 100% success and nothing is ever destroyed or downgraded:
| Step | What you put in |
|---|---|
| Base accessory → Topaz | the identified base item + 1× |
| Topaz → Lazuli | the Sky accessory + 1× |
| Lazuli → Azurite | the Sky accessory + 1× |
| Azurite → Sapphire | the Sky accessory + 1× |
An upgrade only changes the tier. Enhancement, awakening, random options and any base stat you have imbued all carry over untouched. There is no way back down a tier, so treat every upgrade as final.
Accessory stats
These are the stats on the items themselves, and they are deliberately modest — the set bonus is where the power is. You wear two rings, two earrings and one necklace, so the ring and earring lines count twice.
Sky Rings
| Tier | Level needed | HP Recovery | MP Recovery | Accuracy / M. Accuracy |
|---|---|---|---|---|
| 212 | 351 | 576 | 50 | |
| 215 | 403 | 662 | 55 | |
| 218 | 452 | 742 | 60 | |
| 221 | 508 | 834 | 65 |
Sky Earrings
| Tier | Level needed | HP Recovery | MP Recovery | M. Resistance |
|---|---|---|---|---|
| 211 | 539 | 636 | +24% | |
| 214 | 591 | 722 | +26% | |
| 217 | 640 | 802 | +28% | |
| 220 | 696 | 894 | +30% |
Sky Necklaces
| Tier | Level needed | HP Recovery | MP Recovery | M. Defence |
|---|---|---|---|---|
| 213 | 719 | 889 | 1032 | |
| 216 | 771 | 975 | 1152 | |
| 219 | 820 | 1055 | 1272 | |
| 222 | 876 | 1147 | 1392 |
Tiers in each table, top to bottom: Topaz · Lazuli · Azurite · Sapphire.
Magic Resistance on the earrings scales the magic avoid you already have rather than adding flat points, so a character with low Mentality gets less out of it. Magic Defence on the necklace is a flat addition and is unrelated to it.
A full Sapphire loadout — two rings, two earrings and a necklace — comes to 3,284 HP Recovery, 4,603 MP Recovery, +130 Accuracy and M. Accuracy and +1,392 M. Defence. None of these items carries Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom, attack, critical or block. All of that comes from the set.
The Sky Chaos Stone
The
Pierre du Chaos Céleste goes in the chaos stone slot and is the key to the whole set — every stage of the set bonus requires it. It is crafted in one step, at 100%:
| Item 1 | Amount | Item 2 | Amount | Result |
|---|---|---|---|---|
| 100 | 100 |
Submit exactly 100 of each. Fragments drop from Sky Fortress monsters at a very low rate, but the end-of-run chest in Brighten Maze hands a few to everyone in the instance on a good share of runs — that is by far the faster route.
The set bonus
This is where essentially all of the power is, and it is far larger than the item stats. The three rows stack, so wearing the stone plus all three accessory types fires all three at once:
| Equipped | This row adds |
|---|---|
| Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom +100 · Critical Damage +5 · Critical Rate +30 · P. Def +5000 · M. Def +5000 | |
| … + earrings | Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom +20 · Critical Damage +6 · Critical Rate +10 · P. Atk +100 · M. Atk +100 |
| … + ring | Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom +30 · Critical Damage +9 · P. Def +5000 · M. Def +5000 · P. Atk +200 · M. Atk +200 |
Everything together is +150 to all six stats, +40 Critical Rate, +20 Critical Damage, +10,000 P. Defence and M. Defence, and +300 P. Attack and M. Attack.
A second ring or a second earring adds its own item stats again, but adds nothing further to the set.
Adding a base stat
Any Sky accessory, at any tier, can carry one imbued stat — Strength, Vitality, Agility, Dexterity, Intelligence or Wisdom (no Luck) — climbing in steps of +10 up to +90. With five accessory slots that is up to +450 of a single stat.
Buying the materials
Luciad Officier Exécutif near Rondo Citadel trades for
Médaille de Luciad:
| Item | Cost in |
|---|---|
| 10 | |
| 10 | |
| 10 | |
| 10 | |
| 10 | |
| 10 | |
| 10 | |
| 30 | |
| 20 | |
| 10 | |
| 50 | |
| 100 |
Crafting the Essences
Each Recipe makes one Essence of that stat, at 100%:
| Item 1 | Amount | Item 2 | Amount | Result |
|---|---|---|---|---|
| 1× | 10× | |||
| 1× | 10× | |||
| 1× | 10× | |||
| 1× | 10× | |||
| 1× | 10× | |||
| 1× | 10× |
The imbue ladder
Put the accessory, the Essences and one
Orbe Céleste into the combine window. The number of Essences grows with every step, and so does the chance of failing:
| Step | Success | ||
|---|---|---|---|
| +10 | 10× | 1× | 100% |
| +20 | 20× | 1× | 70% |
| +30 | 30× | 1× | 60% |
| +40 | 40× | 1× | 50% |
| +50 | 50× | 1× | 40% |
| +60 | 60× | 1× | 30% |
| +70 | 70× | 1× | 20% |
| +80 | 80× | 1× | 15% |
| +90 | 90× | 1× | 10% |
Across the whole ladder that averages out to roughly 2,280 Essences to bring one accessory from nothing to +90 — about 22,800
Perle Céleste and 23,000
Médaille de Luciad. That is far and away the most expensive thing on this page, so leave it for last.
Harmless display quirk: the tooltip prints the imbued stat line twice. You have the bonus once.
Random options
Sky accessories themselves roll nothing. Every random option on a finished Sky accessory came from the base item's identify roll and was carried across the conversion — which is why step 1 above matters so much.
| From | What it can roll |
|---|---|
| +15% damage against one race · additional elemental damage 300–5,000 · a chance of P. Defence 357–647 | |
| −15% damage taken from one race (or −5% from everything) · one of HP/MP Recovery, Accuracy, M. Accuracy, Attack Speed or Cast Speed · a chance of Evasion | |
| Two proc slots instead of flat stats — life steal on critical, Smite, an attack buff on hit, stun or silence chances, Creature Mastery and Taming | |
| Weaker versions of the same idea — 12% single-race damage lines and defensive procs |
What it all costs
| Goal | Also | |
|---|---|---|
| Full set bonus on Topaz pieces | 30 | 3 base items + the Sky Chaos Stone |
| 100 | 100× | |
| One accessory, base → Sapphire | 31,610 | 1 identified base item |
| All five pieces → Sapphire | 158,050 | 5 base items |
| One accessory, 0 → +90 | ~22,800 | ~2,280 Recipes and ~34 |
Recommended order: the Sky Chaos Stone and three Topaz pieces first — that is the entire set bonus for almost nothing. Add the second ring and earring next. Raise tiers after that, and imbue last, once everything else is finished.